|Example based processing (Thesis):
Example based processing can be used to create imagery using machine learning.
|Exemplar based surface texture:
Novice users can use a digital photograph of a source material to easily create photorealistic renderings of 3D models.
|Learning video processing by example:
This algorithm approximates the output of an
arbitrary video processing algorithm based on a pair of input and
output exemplars. The algorithm relies on learning the mapping
between the input and output exemplars to model the processing
that has taken place.
|Fine-scale skin structure rendering:
Rendering the fine structure present in skin adds significantly to its photo-realism.
Finding and detecting eyes in real-time computationally inexpensively is important because it is a fundamental first step towards more attentive user interfaces.
Natural interaction with computers requires awareness of the head position and orientation of users.
Head tracking can also be used to process video to add special effects
to video streams.