| ||Example based processing (Thesis):
Example based processing can be used to create imagery using machine learning.
| ||Exemplar based surface texture:
Novice users can use a digital photograph of a source material to easily create photorealistic renderings of 3D models.
| ||Learning video processing by example:
This algorithm approximates the output of an
arbitrary video processing algorithm based on a pair of input and
output exemplars. The algorithm relies on learning the mapping
between the input and output exemplars to model the processing
that has taken place.
| ||Fine-scale skin structure rendering:
Rendering the fine structure present in skin adds significantly to its photo-realism.
| ||Eye tracking:
Finding and detecting eyes in real-time computationally inexpensively is important because it is a fundamental first step towards more attentive user interfaces. |
Natural interaction with computers requires awareness of the head position and orientation of users.
Head tracking can also be used to process video to add special effects
to video streams.